Monday, January 29, 2007

<--- Rules Update: The VPG-1 Beam Rifle --->

Created by Vaaro Ouulak'kt, a Rodian Commando and ex-member of the Rebellion Forces, the VPG-1 Beam Rifle is a fusion of technologies between the DC-15 Clone Trooper Rifle and a Jedi lightsaber.

Extrenally, the VPG-1 is identical to a DC-15 except for a pair of catches under the barrel cooling exchanger on the firing end of the weapon and a small black metal protrusion that resembles the emitter hood of an Anakin-style lightsaber. This protrusion is an additional focusing element and cannot be removed from the weapon; it is a fused part of the rifle and remains with the gun as an integral piece.

The cooling emitter has been slaved to a holding compartment sized for a single lightsaber; the VPG only functions when a saber is in this chamber and properly hooked into its structure. Installing or removing a lightsaber from the VPG-1 requires a properly modified saber and takes a full round action either way.

Because the rifle's cooling array has been mostly removed to allow for the saber dock, the VPG does not have a multi attack setting; heat buildup cannot be mitigated fast enough to provide for a high cyclic rate of fire. What it does boast is the ability to fire bolts of coherent energy that duplicate the cutting power of a lightsaber, completely ignoring the damage reduction of objects or personal armor.

The VPG has three modes of fire - normal, beam, and overblast. In normal mode, it acts as a standard blaster rifle without the ability to take advantage of auto and multifire attack forms. If a wielder has feats or class abilities that raise the damage of lightsaber attacks, he or she may apply half their amount (minimum of +1d8) to each successful attack.

In beam mode, it continually generates a beam of lightsaber energy out to a distance of 30 meters. Past this point, the mean diffuses and fades out. This allows the weilder to use the VPG-1 like a melee weapon with a Reach of 30 meters at an attack penalty of -2 for every full 5 meter increment. All feats and abilities the wielder might have regarding lightsabers and/or armed melee combat apply to attacks with a VPG in this mode, except for Weapon Focus (lightsaber), Weapon Finesse (lightsaber), and Precise Attack.

Overblast mode is a full attack action and completely drains both the rifle and its mounted lightsaber of power. The attack generates a cone of energy 10 meters wide and 20 meters long. All targets within the area of effect suffer 8d8 energy damage and may make a Reflex save (DC 20) for half damage instead. Damage reduction from objects and personal armor is only half effective (round down) against this attack.

The VPG-1 Beam Rifle

Cost 1,500 cr (custom work)
Damage 3d8 (+ 1/2 wielder's Lightsaber Increase value)
Critical 19-20
Range Inrement 20m
Weight 5.0 kg
Stun Damage/Fort DC -- (no stun setting)
Special: Beam and Overblast modes, Ignores DR from
objects and personal armor
Type Energy
Size Medium
Group Blaster rifles

2 comments:

Tarek said...

Interesting.

Anyway, WotC finally put up the last Living Force article... and then took down the entire web page, probably because of all the errors on it.

Sigh.

Tarek said...

Well, they put the last Living Force article back up, this time on the correct page. Woot. Only, umm... about 45 days late. :)